Despite having had a busy but productive week I went along with the hopes of some sort of inspiration would hit me at the event itself, that could possibly lead to something productive being produced. Thankfully even if this had not been the case the event would have been worth attending just to talk with and meet some of the people there and share some experiences of developing on Android and mobile in general.
My initial idea was to produce something utilising the Lovefilm API to start streaming movies instantly on the tablet, one advantage of having flash is if there was a direct link to the stream files it could be started instantly, my searching at 10pm didn’t lead to anything that would solve this problem.
After a few drinks a far more “hack friendly” (read stupid) idea was born, Lolcatz, which basically would be a simple game where balls of yarn would be introduced into a central play area and 2-4 players would control a pair of cats in an attempt to grab them all for themselves, the thought being that tablets open up an opportunity for multiplayer games on a single device that can be more engaging than something you could achieve on smaller devices
Using the Corona SDK it was possible to get a very rough proof of concept in the time left and still manage to grab a couple of hours sleep, providing much amusement whilst we literally threw it together, in particular when the cats arms were not made static so “blew” off the minute they connected with a ball of yarn
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