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	<title>Kieran&#039;s Mobile + Tech Observations &#187; Android</title>
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	<description>Developer by day, code monkey by night</description>
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		<title>Android Tablet Hackathon</title>
		<link>http://kgutteridge.co.uk/blog/2011/05/30/android-tablet-hackathon/</link>
		<comments>http://kgutteridge.co.uk/blog/2011/05/30/android-tablet-hackathon/#comments</comments>
		<pubDate>Mon, 30 May 2011 18:13:52 +0000</pubDate>
		<dc:creator>Kieran</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Hack]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[IOS (Apple)]]></category>
		<category><![CDATA[Lolcats]]></category>
		<category><![CDATA[Lovefilm]]></category>
		<category><![CDATA[tablet]]></category>

		<guid isPermaLink="false">http://kgutteridge.co.uk/blog/?p=435</guid>
		<description><![CDATA[To celebrate the Londroid group reaching over 1000 members a hack was organised and held in the crypt at Clerkenwell Despite having had a busy but productive week I went along with the hopes of some sort of inspiration would hit me at the event itself, that could possibly lead to something productive being produced. [...]]]></description>
			<content:encoded><![CDATA[<p>To celebrate the <a title="Londroid Meetup group" href="http://www.meetup.com/android/">Londroid</a> group reaching over 1000 members a hack was organised and held in the crypt at <a class="zem_slink" title="Clerkenwell" rel="geolocation" href="http://maps.google.com/maps?ll=51.52604,-0.103475&amp;spn=0.1,0.1&amp;q=51.52604,-0.103475 (Clerkenwell)&amp;t=h">Clerkenwell</a></p>
<p>Despite having had a busy but productive week I went along with the hopes of some sort of inspiration would hit me at the event itself, that could possibly lead to something productive being produced. Thankfully even if this had not been the case the event would have been worth attending just to talk with and meet some of the people there and share some experiences of developing on <a class="zem_slink" title="Android" rel="homepage" href="http://code.google.com/android/">Android</a> and mobile in general.</p>
<p>My initial idea was to produce something utilising the <a title="Lovefilm" href="http://www.lovefilm.com/d9a3wrkd6/visitor/sign_up_1.html">Lovefilm</a> <a title="Lovefilm API" href="http://developer.lovefilm.com/">API</a> to start streaming movies instantly on the tablet, one advantage of having flash is if there was a direct link to the stream files it could be started instantly, my searching at 10pm didn&#8217;t lead to anything that would solve this problem.</p>
<p><a href="https://twitter.com/lft_android/status/74414958242312192">After a few drinks</a> a far more &#8220;hack friendly&#8221; (read stupid)  idea was born, Lolcatz, which basically would be a simple game where balls of yarn would be introduced into a central play area and 2-4 players would control a pair of cats in an attempt to grab them all for themselves, the thought being that tablets open up an opportunity for multiplayer games on a single device that can be more engaging than something you could achieve on smaller devices</p>
<p>Using the <a title="Corona SDK" href="http://www.anscamobile.com/corona/">Corona SDK</a> it was possible to get a very rough proof of concept in the time left and still manage to grab a couple of hours sleep, providing much amusement whilst we literally threw it together, in particular when the cats arms were not made static so &#8220;blew&#8221; off the minute they connected with a ball of yarn</p>
<p>Its been added to my list of hacks to polish up and stick into the store, but it will need some time to do that so watch this space for its release on both <a title="Android Developers" href="http://developer.android.com/index.html">Android</a> and <a class="zem_slink" title="IOS (Apple)" rel="homepage" href="http://www.apple.com/ios">iOS</a> phones and tablets</p>
<p><a title="Android Bloke writeup" href="http://androidbloke.co.uk/2011/05/28/london-android-hackathon-results-are-in/">Android Bloke has a good write up</a> of the event and a screenshot taken of my Mac in the morning of the <a title="LolCatz Android Bloke" href="http://androidbloke.co.uk/wp-content/uploads/2011/05/IMG_20110528_132735.jpg">state of lolcatz</a></p>
<p>If you got this far you should probably follow me on <a title="Kgutteridge twitter" href="http://twitter.com/kgutteridge">twitter</a></p>
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		<title>Google I/O 2011 reflection #io2011</title>
		<link>http://kgutteridge.co.uk/blog/2011/05/16/google-io-2011-reflection-io2011/</link>
		<comments>http://kgutteridge.co.uk/blog/2011/05/16/google-io-2011-reflection-io2011/#comments</comments>
		<pubDate>Sun, 15 May 2011 23:13:03 +0000</pubDate>
		<dc:creator>Kieran</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Event]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Google I/O]]></category>

		<guid isPermaLink="false">http://kgutteridge.co.uk/blog/?p=405</guid>
		<description><![CDATA[I was lucky enough to be able to personally grab one of the in demand tickets for GoogleIO back in February; the event sold out in 58 minutes so these were obviously heavily in demand. The question for those of us outside Northern America is is the event worth attending?  Thankfully a short answer: without a doubt [...]]]></description>
			<content:encoded><![CDATA[<p>I was lucky enough to be able to personally grab one of the in demand tickets for <a class="zem_slink" title="Google I/O" rel="homepage" href="http://code.google.com/events/io/">GoogleIO</a> back in February; the event sold out in 58 minutes so these were obviously heavily in demand. The question for those of us outside Northern America is is the event worth attending?  Thankfully a short answer: without a doubt even without hardware freebies.  Personally whilst these freebies are very welcome and I will certainly be writing apps for the honeycomb tablet as now I no longer have to use the emulator, which on even a fairly high-end laptop is about impossible, I think they distract from the event which for me is the opportunity to learn, meet new people in a similar field and get a sneak preview into the future, rather than new hardware product launches.</p>
<p>Being in mobile I spent most of the time in San Francisco attending sessions and side events to do with <a class="zem_slink" title="Android" rel="homepage" href="http://code.google.com/android/">Android</a> the main two being the Adobe Android Mixer and the Android track at IO itself</p>
<p><strong>Android Mixer</strong></p>
<p>Held in Adobes offices we were handed a perfect T-Shirt to enrage any Apple fanboy</p>
<a href="http://www.flickr.com/photos/kgutteridge/5723072692/" title="P1060043" rel="flickr-mgr" class="flickr-image"><img src="http://farm3.static.flickr.com/2282/5723072692_b20bacfdda_m.jpg" alt="P1060043" class="flickr-large" title="" longdesc="" /></a>
<p>There were 5 organised talks from</p>
<ul>
<li>Adobe, on their Flex framework</li>
<li>Sony Ericsson, on developing for xperia, however this was really a basic Android tips session</li>
<li><a href="http://www.slideshare.net/ppalavilli/inapp-payments-for-the-kitchen-sink">Paypal, all about their x apis for payment</a></li>
<li><a href="http://www.slideshare.net/inmobi/android-developer-mixer-google-io-gregory-kennedy">inmobi, in app advertising</a></li>
<li><a href="http://files.meetup.com/1285270/Papaya_Presentation_FINAL.pdf">Papaya, taking your apps to China</a></li>
</ul>
<p><strong><a class="zem_slink" title="Google" rel="homepage" href="http://google.com">Google</a> I/O</strong></p>
<p><object width="425" height="349"><param name="movie" value="http://www.youtube.com/v/fl5LF8TGOlw?fs=1&amp;hl=en_US&amp;rel=0" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed type="application/x-shockwave-flash" width="425" height="349" src="http://www.youtube.com/v/fl5LF8TGOlw?fs=1&amp;hl=en_US&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>The keynote introduced some impressive stats for Android developers on the growth and traction that Android is gathering</p>
<ul>
<li>36 OEMS</li>
<li>312 Devices</li>
<li>Passed 100 million activations</li>
<li>112 countries shipping Android based devices</li>
<li>200k apps in Market</li>
<li>4.5 billion app downloads</li>
</ul>
<p>One negative is that the announced new service Google Music, like Google TV, is US only due to I assume legal issues with EU law on copyright and fair use</p>
<p>The sessions I found most useful from the 2 days were as follows:- (thankfully where these clashed or the room was full I was able to watch the videos which are <a title="Google IO session videos" href="http://www.google.com/events/io/2011/sessions.html">already available</a>)</p>
<ul>
<li>Reto Meiers <a href="http://www.google.com/events/io/2011/sessions/android-protips-advanced-topics-for-expert-android-app-developers.html">protips</a></li>
<li><a href="http://www.google.com/events/io/2011/sessions/memory-management-for-android-apps.html">Memory management for Android </a></li>
<li><a href="http://www.google.com/events/io/2011/sessions/how-to-nfc.html">How to NFC</a> whilst it seems like it will always be the year of NFC on mobile, I remember having a great conversation with Stuart and Elliot at motodev, the day the original iPhone came out that NFC would be big next year. I am still a believer and really looking forward to the opportunities it will bring as more Android handsets and maybe <a class="zem_slink" title="IOS (Apple)" rel="homepage" href="http://www.apple.com/ios">iOS</a> bring support in</li>
<li><a href="http://www.google.com/events/io/2011/sessions/ignite.html">Ignite </a> This format really works and was a great close to the day</li>
<li>As recommended to me by Mac, the session on how <a href="http://www.google.com/events/io/2011/sessions/the-secrets-of-google-pac-man-a-game-show.html">Pacman was built</a> is well worth watching</li>
</ul>
<p>On the conference organisation itself</p>
<p>+ Far more room for the Android talks, which were still crowded even though held in rooms which were at least double if not triple the size they were previously were still overcrowded (I really wanted to attend the ADK session but was late after a great lunch time chat with Carl, Kenton and Tor)</p>
<p>+ Registration was painless</p>
<p>+ The main after party on day one with all the crazy tech and rides (the less said about the bikes welded to a merry go round and my two broken toes however the better)</p>
<p>+ The smaller after party on Thursday at <a class="zem_slink" title="Thirsty Bear Restaurant" rel="homepage" href="http://www.thirstybear.com">Thirsty Bear</a></p>
<p>+ Catering was brilliant but lunch had long lines.</p>
<p>- WIFI basically failed, which for those of us not wanting to pay roaming charges whilst abroad was very irritating. Despite the signs asking people not to run MiFis it seems many did and soaked up all available spectrum. This was of even more annoyance for the people who were in the sandbox trying to run demos of connected applications such as the UK company Lightbox</p>
<p>If you are a developer and get the chance to go next year even with Flights from UK + hotel cost making this ~£1000 event, the knowledge gained and people met is easily worth that alone any freebies should be for developers who will make use of them (I for example will probably do little to advance ChromeOS with the free netbook, hopefully offset though by what I will do with the free tablet!)</p>
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		<title>Why a WYSIWIG tool for Android might be useful</title>
		<link>http://kgutteridge.co.uk/blog/2010/09/07/why-a-wysiwig-tool-for-android-might-be-useful/</link>
		<comments>http://kgutteridge.co.uk/blog/2010/09/07/why-a-wysiwig-tool-for-android-might-be-useful/#comments</comments>
		<pubDate>Tue, 07 Sep 2010 21:27:33 +0000</pubDate>
		<dc:creator>Kieran</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[J2ME]]></category>
		<category><![CDATA[Mobile]]></category>

		<guid isPermaLink="false">http://kgutteridge.co.uk/blog/?p=310</guid>
		<description><![CDATA[Romain Nurik posted an excellent article today on why you need to hand edit layouts for Android rather than using a WYSIWIG tool First off, there will be some obvious bias in this post. I have been very fortunate in my working career to work with some truly great product managers, designers and artists on [...]]]></description>
			<content:encoded><![CDATA[<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Romain Nurik posted an excellent article today on why you need to hand edit layouts for Android rather than using a WYSIWIG tool</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">First off, there will be some obvious bias in this post. I have been very fortunate in my working career to work with some truly great product managers, designers and artists on mobile applications and so for the benefit of the app consuming public none of my frankly brilliant crap UIs have ever seen the light of day. I do however still look forward to the day where by I can put a cheat mode into one of our own applications that resorts to developer place holder graphics! Some great examples of what games look like before an artist breathes on them can be found on this thread at Toucharcade</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">If you take the same view point as me, that to truly make a decent user experience for a given platform and especially on mobile you need to understand the technicalities and nuances of developing for that platform, then a great example of this would be the difference in the back metaphor on various devices. On Blackberry and Android you have a dedicated back button, iOS the use of UINavigationController is prevalent and for Java mobile devices the use of soft keys and context menus.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Knowing these interface cues is why there needs to be a close interaction between developer and designer. It makes sense if a fast utility application is required to make  sure standardised controls of the platform are used where possible  (ie ContextMenus on Android vs UIActionSheet on iOS vs Softkey driven menus on Java based devices) otherwise a lot of development time can be expended on making custom UI controls that may or may not be necessary, if all stakeholders are aware of what components are available on a given platform. For this reason alone it is worth at least having a WYSIWIG  editor so that designers who may be new to a platform (Java MIDP2 is younger than publishing to the web, and Android, iOS, WebOS are relatively new, let alone the even newer platforms mobile designers will have to contend with in the future ie Meego, Bada etc etc) have the ability to experiment with the UI widgets that are available for a platform and produce mockup guis that a developer can then bring to life!</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Where both Android and iOS have succeeded in my view is that they have made the information on what designers have to work with is far more readabily accesible. A simple Google search for icon design guidelines for three popular platforms will tell you a lot, bearing in mind with the current trend of app stores the icon is the first piece of information that you are likely to convey to your user therefore it pays to have the perfect dimensions. For examples try the following searches</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">&#8220;blackberry icon sizes&#8221;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">&#8220;iOS icon sizes&#8221;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">&#8220;Android icon sizes&#8221;</div>
<p><a href="http://twitter.com/romannurik">Romain Nurik</a> posted an excellent <a href="http://designbycode.tumblr.com/post/1079612795/why-dont-wysiwyg-android">article</a> today on why you need to hand edit layouts for Android rather than using a WYSIWIG tool</p>
<p>First off, there will be some obvious bias in this post. I have been very fortunate in my working career to work with some truly great product managers, designers and artists on mobile applications and so for the benefit of the app consuming public none of my frankly brilliant crap UIs have ever seen the light of day. I do however still look forward to the day where by I can put a cheat mode into one of our own applications that resorts to developer place holder graphics! Some great examples of what games look like before an artist breathes on them can be found on this thread at <a href="http://forums.toucharcade.com/showthread.php?t=57088">Toucharcade</a></p>
<p>If you take the same view point as me, that to make a truly decent user experience for a given platform especially on mobile,  then you need to understand the technicalities and nuances of developing for that platform. A great example of this would be the difference in the back metaphor on various devices,  on Blackberry and Android you have a dedicated back button, iOS the use of UINavigationController and for Java mobile devices the use of soft keys and context menus.</p>
<p>Knowing these interface cues is why there needs to be a close interaction between developer and designer. It makes sense if a fast utility application is required to make  sure standardised controls of the platform are used where possible  (ie ContextMenus on Android vs UIActionSheet on iOS vs Softkey driven menus on Java based devices) otherwise a lot of development time can be expended on making custom UI controls that may or may not be necessary, if all stakeholders are aware of what components are available on a given platform. For this reason alone it is worth at least having a WYSIWIG  editor so that designers who may be new to a platform (Java MIDP2 is younger than publishing to the web, and Android, iOS, WebOS are relatively new, let alone the even newer platforms mobile designers will have to contend with in the future ie Meego, Bada etc etc) have the ability to experiment with the UI widgets that are available for a platform and produce mockup guis that a developer can then bring to life!</p>
<p>The other area where at least having a fast preview of changes to the UI code is where a WYSIWIG editor can really help, or at the very least a very fast way of previewing on a decent simulator, in fact it has to be said <a href="http://www.microemu.org/">MicroEmu</a> perhaps leads the way here when it comes to very rapidly changing screen sizes</p>
<p>Where both Android and iOS have succeeded in my view is that they have made the information on what designers have to work with is far more readabily accesible. A simple Google search for icon design guidelines for three popular platforms will tell you a lot, bearing in mind with the current trend of app stores the icon is the first piece of information that you are likely to convey to your user therefore it pays to have the perfect dimensions. For example try the following searches</p>
<p><a href="http://www.google.co.uk/search?sourceid=chrome&amp;ie=UTF-8&amp;q=blackberry+icon+sizes">&#8220;Blackberry icon sizes&#8221;</a></p>
<p><a href="http://www.google.co.uk/#hl=en&amp;source=hp&amp;q=ios+icon+sizes&amp;aq=f&amp;aqi=g1&amp;aql=&amp;oq=&amp;gs_rfai=&amp;pbx=1&amp;fp=e74830f3bfc9fb4a">&#8220;iOS icon sizes&#8221;</a></p>
<p><a href="http://www.google.co.uk/search?source=ig&amp;hl=en&amp;rlz=&amp;q=Android+icon+size&amp;aq=f&amp;aqi=g2g-m2&amp;aql=&amp;oq=&amp;gs_rfai=#hl=en&amp;q=Android+icon+sizes&amp;aq=f&amp;aqi=g1&amp;aql=&amp;oq=&amp;gs_rfai=&amp;pbx=1&amp;fp=e74830f3bfc9fb4a">&#8220;Android icon sizes&#8221;</a></p>
<p><a href="http://www.google.co.uk/search?source=ig&amp;hl=en&amp;rlz=&amp;q=Android+icon+size&amp;aq=f&amp;aqi=g2g-m2&amp;aql=&amp;oq=&amp;gs_rfai=#hl=en&amp;q=Nokia+icon+sizes&amp;aq=f&amp;aqi=&amp;aql=&amp;oq=&amp;gs_rfai=&amp;pbx=1&amp;fp=86c6c8d329e5e61e">&#8220;Nokia icon sizes&#8221;</a></p>
<p>Having to dig for this sort of information is what in the future will infuriate both developers and designers as new devices, screen sizes and user interactions are released into the market</p>
<p>Therefore until Android becomes as set in stone as HTML/CSS I don&#8217;t believe many designers have the time to teach themselves another XML based layout manager and need to work closely with developers and hopefully have some sort of ability to experiment with UI metaphors without a developers assistance. This is something which a WYSIWYG tool whilst most likely constrained to a single resolution at least provides. Once this point is reached, much like a sane server admin will never let a developer loose on production infrastructure without supervision, a designer will not let the developers near the UI without their guiding light</p>
<p>However until that day I concur with Roman a hand coded UI will be superior this is still true even with WYSIWIG tools such as Interface builder on iOS</p>
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		<title>Android a brief intro, slides from Bathcamp</title>
		<link>http://kgutteridge.co.uk/blog/2010/07/21/android-a-brief-intro-slides-from-bathcamp/</link>
		<comments>http://kgutteridge.co.uk/blog/2010/07/21/android-a-brief-intro-slides-from-bathcamp/#comments</comments>
		<pubDate>Wed, 21 Jul 2010 11:18:16 +0000</pubDate>
		<dc:creator>Kieran</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Bathcamp]]></category>

		<guid isPermaLink="false">http://kgutteridge.co.uk/blog/?p=305</guid>
		<description><![CDATA[My contribution from the Bathcamp evening meet #14 organised by Mike Ellis and Sam Machin Android a brief intro View more presentations from kgutteridge.]]></description>
			<content:encoded><![CDATA[<p>My contribution from the <a href="http://bathcamp.org/">Bathcamp</a> evening meet #14 organised by <a href="http://twitter.com/m1ke_ellis">Mike Ellis</a> and <a href="http://twitter.com/sammachin">Sam Machin</a></p>
<div id="__ss_4804557" style="width: 425px;"><strong><a title="Android a brief intro" href="http://www.slideshare.net/kgutteridge/android-a-brief-intro">Android a brief intro</a></strong><object id="__sse4804557" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="355" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=bathcamp-100721060402-phpapp02&amp;stripped_title=android-a-brief-intro" /><param name="name" value="__sse4804557" /><param name="allowfullscreen" value="true" /><embed id="__sse4804557" type="application/x-shockwave-flash" width="425" height="355" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=bathcamp-100721060402-phpapp02&amp;stripped_title=android-a-brief-intro" name="__sse4804557" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<div style="padding:5px 0 12px">View more <a href="http://www.slideshare.net/">presentations</a> from <a href="http://www.slideshare.net/kgutteridge">kgutteridge</a>.</div>
</div>
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		<title>Android #londroid live wallpaper slides</title>
		<link>http://kgutteridge.co.uk/blog/2010/02/22/android-londroid-live-wallpaper-slides/</link>
		<comments>http://kgutteridge.co.uk/blog/2010/02/22/android-londroid-live-wallpaper-slides/#comments</comments>
		<pubDate>Mon, 22 Feb 2010 22:46:28 +0000</pubDate>
		<dc:creator>Kieran</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Mobile]]></category>

		<guid isPermaLink="false">http://kgutteridge.co.uk/blog/?p=250</guid>
		<description><![CDATA[Slides from the February Android meetup Into to Android Live Wallpapers View more presentations from kgutteridge.]]></description>
			<content:encoded><![CDATA[<p>Slides from the February Android meetup</p>
<div style="width:425px;text-align:left" id="__ss_3250293"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" href="http://www.slideshare.net/kgutteridge/into-to-android-live-wallpapers" title="Into to Android Live Wallpapers">Into to Android Live Wallpapers</a><object style="margin:0px" width="425" height="355"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=androidlivewallpapers-100222160853-phpapp02&#038;rel=0&#038;stripped_title=into-to-android-live-wallpapers" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=androidlivewallpapers-100222160853-phpapp02&#038;rel=0&#038;stripped_title=into-to-android-live-wallpapers" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object>
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</div>
]]></content:encoded>
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		<title>Spotify Android Market and installing ad hoc</title>
		<link>http://kgutteridge.co.uk/blog/2009/09/07/spotify-android-market-and-installing-ad-hoc/</link>
		<comments>http://kgutteridge.co.uk/blog/2009/09/07/spotify-android-market-and-installing-ad-hoc/#comments</comments>
		<pubDate>Mon, 07 Sep 2009 18:54:41 +0000</pubDate>
		<dc:creator>Kieran</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Spotify]]></category>
		<category><![CDATA[Open]]></category>

		<guid isPermaLink="false">http://kgutteridge.co.uk/blog/?p=142</guid>
		<description><![CDATA[One of the great advantages and potential minefield of Android, is the simple fact that an application does not need to be in the Android Market as Spotify have clearly illustrated http://www.spotify.com/en/mobile/overview/install-for-android/ Clearly this is aimed at the Finish owners of Android handsets where there is no Android Market. The downsides of this ad hoc [...]]]></description>
			<content:encoded><![CDATA[<p>One of the great advantages and potential minefield of Android, is the simple fact that an application does not need to be in the Android Market as Spotify have clearly illustrated</p>
<p><a href="http://www.spotify.com/en/mobile/overview/install-for-android/">http://www.spotify.com/en/mobile/overview/install-for-android/</a></p>
<p>Clearly this is aimed at the Finish owners of Android handsets where there is no Android Market.</p>
<p>The downsides of this ad hoc distribution is that an application could potentially be malicious and just alter the users dialler to re route calls through a premium number, (similar things happened back in the days of dialup with peoples machines getting compromised by malware)</p>
<p>However the pros for the consumer and third party developer are much like the internet and that seems to manage quite well despite the threat off malicious software getting installed on an end users device</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Spotify: iPhone Android + DRM Music</title>
		<link>http://kgutteridge.co.uk/blog/2009/09/07/spotify-iphone-android-drm-music/</link>
		<comments>http://kgutteridge.co.uk/blog/2009/09/07/spotify-iphone-android-drm-music/#comments</comments>
		<pubDate>Mon, 07 Sep 2009 18:33:27 +0000</pubDate>
		<dc:creator>Kieran</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[J2ME]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Spotify]]></category>

		<guid isPermaLink="false">http://kgutteridge.co.uk/blog/?p=134</guid>
		<description><![CDATA[Congratulations to Spotify on the launch of their mobile client for iPhone and Android, Videos of which can be seen below iPhone Video Android Video One thing that strikes me as a little odd though is the amount of coverage this application is getting, if I want a DRM music solution for a mobile phone [...]]]></description>
			<content:encoded><![CDATA[<p>Congratulations to Spotify on the launch of their mobile client for iPhone and Android, Videos of which can be seen below</p>
<p>iPhone Video<br />
<object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/QNCb1IdmJ_0&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/QNCb1IdmJ_0&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object><br />
Android Video<br />
<object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/7ALGPknOsiU&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/7ALGPknOsiU&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
<p>One thing that strikes me as a little odd though is the amount of coverage this application is getting, if I want a DRM music solution for a mobile phone there is another option, Nokia comes with Music which wont cost £120 a year&#8230;..</p>
<p>Maybe the catalogue is much better on Spotify this is obviously enough of a draw, I have been pleased with Spotify and even paid for a few day passes, so would be tempted to purchase a subscription to utilize this on my G1 if it had a standard headphone socket (I seem to consume ear buds in my sleep) or if the iPhone if it could play in the background, as the times I am listening to music on my iPhone is usually on the train when I like to clear email etc.<br />
Maybe this has all come down to clever marketing on the part of Spotify compared to a seemingly more complex solution even though it is easier Comes With Music solution</p>
<p>Sonys Walkman phones would be a seemingly obvious addition as well going back to one of my earlier posts!</p>
]]></content:encoded>
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		<item>
		<title>App Stores Global Opportunities?</title>
		<link>http://kgutteridge.co.uk/blog/2009/07/14/app-stores-global-opportunities/</link>
		<comments>http://kgutteridge.co.uk/blog/2009/07/14/app-stores-global-opportunities/#comments</comments>
		<pubDate>Tue, 14 Jul 2009 21:24:40 +0000</pubDate>
		<dc:creator>Kieran</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[J2ME]]></category>
		<category><![CDATA[Mobile]]></category>

		<guid isPermaLink="false">http://kgutteridge.co.uk/blog/?p=42</guid>
		<description><![CDATA[Presentation slides from OpenMIC held in Bristol 2009 App Stores Global Opportunities View more presentations from kgutteridge.]]></description>
			<content:encoded><![CDATA[<p>Presentation slides from OpenMIC held in Bristol 2009</p>
<div id="__ss_1683445" style="width: 425px; text-align: left;"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" title="App Stores Global Opportunities" href="http://www.slideshare.net/kgutteridge/appstoresppt">App Stores Global Opportunities</a><object style="margin:0px" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="355" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=appstoresppt-124679009828-phpapp02&amp;rel=0&amp;stripped_title=appstoresppt" /><param name="allowfullscreen" value="true" /><embed style="margin:0px" type="application/x-shockwave-flash" width="425" height="355" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=appstoresppt-124679009828-phpapp02&amp;rel=0&amp;stripped_title=appstoresppt" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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</div>
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		<title>Android, iPhone and application development</title>
		<link>http://kgutteridge.co.uk/blog/2009/07/14/android-iphone-and-application-development/</link>
		<comments>http://kgutteridge.co.uk/blog/2009/07/14/android-iphone-and-application-development/#comments</comments>
		<pubDate>Tue, 14 Jul 2009 21:22:06 +0000</pubDate>
		<dc:creator>Kieran</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[J2ME]]></category>
		<category><![CDATA[Mobile]]></category>

		<guid isPermaLink="false">http://kgutteridge.co.uk/blog/?p=39</guid>
		<description><![CDATA[Presentation slides from OpenMIC held in Bath 2009 Android, iPhone and application development View more presentations from kgutteridge.]]></description>
			<content:encoded><![CDATA[<p>Presentation slides from OpenMIC held in Bath 2009</p>
<div id="__ss_1243597" style="width: 425px; text-align: left;"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" title="Android, iPhone and application development" href="http://www.slideshare.net/kgutteridge/android-iphone-and-application-development">Android, iPhone and application development</a><object style="margin:0px" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="355" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=androidiphoneandapplicationdevelopment-090403045048-phpapp01&amp;rel=0&amp;stripped_title=android-iphone-and-application-development" /><param name="allowfullscreen" value="true" /><embed style="margin:0px" type="application/x-shockwave-flash" width="425" height="355" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=androidiphoneandapplicationdevelopment-090403045048-phpapp01&amp;rel=0&amp;stripped_title=android-iphone-and-application-development" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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</div>
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		<item>
		<title>Android FOM 2008 Presentation Slides</title>
		<link>http://kgutteridge.co.uk/blog/2008/11/30/android-fom-2008-presentation-slides/</link>
		<comments>http://kgutteridge.co.uk/blog/2008/11/30/android-fom-2008-presentation-slides/#comments</comments>
		<pubDate>Sun, 30 Nov 2008 21:02:00 +0000</pubDate>
		<dc:creator>Kieran</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Mobile]]></category>

		<guid isPermaLink="false">http://kgutteridge.co.uk/blog/?p=13</guid>
		<description><![CDATA[Having recently delivered the Android workshop with Carl Harroch from Novoda at the Future Of Mobile 2008, we have made the slides available at http://docs.google.com/Presentation?id=dc2cgzjn_72grzmfqcv]]></description>
			<content:encoded><![CDATA[<p>Having recently delivered the Android workshop with Carl Harroch from Novoda at the Future Of Mobile 2008, we have made the slides available at</p>
<p>http://docs.google.com/Presentation?id=dc2cgzjn_72grzmfqcv</p>
]]></content:encoded>
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