Twitter have today updated their application permissions model https://dev.twitter.com/pages/application-permission-model “we have created a new permission level for applications called “Read, Write & Direct Messages”. This permission will allow an application to read or delete a user’s direct messages. When we enforce this permission, applications without a “Read, Write & Direct Messages” token will be unable [...]
Read MorePosts tagged "Mobile"
LWUIT blog highlights pain with deviation from stds
One of the great aspects of frameworks such as LWUIT and freely available information with regards to device groupings, is the promise of finally achieving the nirvana of “write one run anywhere” or the new idiom which seems to be “write once deploy anywhere” Thankfully we do seem to be leaving the dark days of [...]
Read More J2ME, LWUIT, MobileMobile Costs
A really useful website which monitors the cost of a mobile meg in the UK for those not on flat rate data plans http://www.mobilemeg.com/compare_all_mobile_data_plans.php and a great infographic on service costs and penetration rates from around the world courtesy of billshrink
Read More costs, MobileEvolution of Cell Phones
A couple of posts that really show how far mobile has come in such a short space of time http://www.webdesignerdepot.com/2009/05/the-evolution-of-cell-phone-design-between-1983-2009/ Nokia graphic showing them leading innovation,though sometimes maybe a little too early! http://www.geekstir.com/wp-content/uploads/2009/10/evophones2.jpg Seems a long time ago that I was developing on the Nokia 7210, for the simple reason, that although it was not [...]
Read More evolution, graphic, MobileAppviz cross country sale and review analysis for iPhone
One of the pains of getting the feedback from reviews on iTunes is that you would have to login into each country individually AppViz for $30 solves this problem, it also collates or your sales information (daily, weekly, monthly) into one place, far faster than you could possibly achieve using the iTunes connect interface pretty [...]
Read More iPhone, Mobile, StatsAppirator, countering negative review bias on iTunes
It has to be said that the current iTunes system for rating apps has a certain element of bias – the current methods means that probably the majority of people who are leaving a rating are doing so when they delete an application. However the code on the following page allows you to remind users [...]
Read More appstore, iPhone, MobileAmazon Mobile Payments vs Bango
Great news for content owners who wish to charge via mobile applications, Amazon have today announced that the flexible payment system is going to be available via mobile Ill simply let the pricing do the talking and you can decide which you want to use Amazon https://payments.amazon.com/sdui/sdui/business?sn=devpricing/fpspricing Bango http://bango.com/products/payment/payment_network.aspx looks similar at first glance but [...]
Read More Amazon, billing, Mobile, paymentBuzzword Bingo OTA09
For ten minutes we were pretty pleased with the speech that accompanied Buzzwordbingo which can be played here http://www.hypnotoad.co.uk/BuzzwordBingo/ Android, iPhone, J2ME and Blackberry apps go in app stores, which leverage the mobile ecosystem and allow developers to provide innovative software for global networks and also provide services that conform to Bondi, OMTP and W3C [...]
Read More Buzzword, Mobile, OTA09Paypal opens developer platform #changehowwepay
Introductory video can be found here over at x.com Interesting stats on Paypal: on average more than $2,000 goes through PayPal every second of each day. It has 75 million active accounts, and it’s available in 190 markets and 19 different currencies. However whilst these stats seem impressive you can see where Paypal see room [...]
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